Rewrite Y16x64 3 to Make It Easy to Graph Using a Trnaslation Desribe the Graph
A graph is a data structure that consists of the following two components:
          1.          A finite set of vertices also called as nodes.
          2.          A finite set of ordered pair of the form (u, v) called as edge. The pair is ordered because (u, v) is not the same as (v, u) in case of a directed graph(di-graph). The pair of the form (u, v) indicates that there is an edge from vertex u to vertex v. The edges may contain weight/value/cost.
Graphs are used to represent many real-life applications: Graphs are used to represent networks. The networks may include paths in a city or telephone network or circuit network. Graphs are also used in social networks like linkedIn, Facebook. For example, in Facebook, each person is represented with a vertex(or node). Each node is a structure and contains information like person id, name, gender, and locale. See this for more applications of graph.
Following is an example of an undirected graph with 5 vertices.
           
        
The following two are the most commonly used representations of a graph.
          1.          Adjacency Matrix
          2.          Adjacency List
There are other representations also like, Incidence Matrix and Incidence List. The choice of graph representation is situation-specific. It totally depends on the type of operations to be performed and ease of use.
          Adjacency Matrix:
Adjacency Matrix is a 2D array of size V x V where V is the number of vertices in a graph. Let the 2D array be adj[][], a slot adj[i][j] = 1 indicates that there is an edge from vertex i to vertex j. Adjacency matrix for undirected graph is always symmetric. Adjacency Matrix is also used to represent weighted graphs. If adj[i][j] = w, then there is an edge from vertex i to vertex j with weight w.
The adjacency matrix for the above example graph is:
           
        
          Pros:          Representation is easier to implement and follow. Removing an edge takes O(1) time. Queries like whether there is an edge from vertex 'u' to vertex 'v' are efficient and can be done O(1).
          Cons:          Consumes more space O(V^2). Even if the graph is sparse(contains less number of edges), it consumes the same space. Adding a vertex is O(V^2) time.  Computing all neighbors of a vertex takes O(V) time (Not efficient).
Please see this for a sample Python implementation of adjacency matrix.
Implementation of taking input for adjacency matrix
C++
              #include <iostream>            
              using              namespace              std;            
              int              main()            
              {            
                            int              n, m;            
                            cin >> n >> m ;            
                            int              adjMat[n + 1][n + 1];            
                            for              (              int              i = 0; i < m; i++){            
                            int              u , v ;            
                            cin >> u >> v ;            
                            adjMat[u][v] = 1 ;            
                            adjMat[v][u] = 1 ;            
                            }            
                            return              0;            
              }            
          Adjacency List:
An array of lists is used. The size of the array is equal to the number of vertices. Let the array be an array[]. An entry array[i] represents the list of vertices adjacent to the                                i          th vertex. This representation can also be used to represent a weighted graph. The weights of edges can be represented as lists of pairs. Following is the adjacency list representation of the above graph.
           
        
Note that in the below implementation, we use dynamic arrays (vector in C++/ArrayList in Java) to represent adjacency lists instead of the linked list. The vector implementation has advantages of cache friendliness.
C++
              #include <bits/stdc++.h>            
              using              namespace              std;            
              void              addEdge(vector<              int              > adj[],                            int              u,                            int              v)            
              {            
                            adj[u].push_back(v);            
                            adj[v].push_back(u);            
              }            
              void              printGraph(vector<              int              > adj[],                            int              V)            
              {            
                            for              (              int              v = 0; v < V; ++v) {            
                            cout <<                            "\n Adjacency list of vertex "              << v            
                            <<                            "\n head "              ;            
                            for              (              auto              x : adj[v])            
                            cout <<                            "-> "              << x;            
                            printf              (              "\n"              );            
                            }            
              }            
              int              main()            
              {            
                            int              V = 5;            
                            vector<              int              > adj[V];            
                            addEdge(adj, 0, 1);            
                            addEdge(adj, 0, 4);            
                            addEdge(adj, 1, 2);            
                            addEdge(adj, 1, 3);            
                            addEdge(adj, 1, 4);            
                            addEdge(adj, 2, 3);            
                            addEdge(adj, 3, 4);            
                            printGraph(adj, V);            
                            return              0;            
              }            
C
              #include <stdio.h>            
              #include <stdlib.h>            
              struct              AdjListNode {            
                            int              dest;            
                            struct              AdjListNode* next;            
              };            
              struct              AdjList {            
                            struct              AdjListNode* head;            
              };            
              struct              Graph {            
                            int              V;            
                            struct              AdjList* array;            
              };            
              struct              AdjListNode* newAdjListNode(              int              dest)            
              {            
                            struct              AdjListNode* newNode            
                            = (              struct              AdjListNode*)              malloc              (            
                            sizeof              (              struct              AdjListNode));            
                            newNode->dest = dest;            
                            newNode->next = NULL;            
                            return              newNode;            
              }            
              struct              Graph* createGraph(              int              V)            
              {            
                            struct              Graph* graph            
                            = (              struct              Graph*)              malloc              (              sizeof              (              struct              Graph));            
                            graph->V = V;            
                            graph->array = (              struct              AdjList*)              malloc              (            
                            V *                            sizeof              (              struct              AdjList));            
                            int              i;            
                            for              (i = 0; i < V; ++i)            
                            graph->array[i].head = NULL;            
                            return              graph;            
              }            
              void              addEdge(              struct              Graph* graph,                            int              src,                            int              dest)            
              {            
                            struct              AdjListNode* check = NULL;            
                            struct              AdjListNode* newNode = newAdjListNode(dest);            
                            if              (graph->array[src].head == NULL) {            
                            newNode->next = graph->array[src].head;            
                            graph->array[src].head = newNode;            
                            }            
                            else              {            
                            check = graph->array[src].head;            
                            while              (check->next != NULL) {            
                            check = check->next;            
                            }            
                            check->next = newNode;            
                            }            
                            newNode = newAdjListNode(src);            
                            if              (graph->array[dest].head == NULL) {            
                            newNode->next = graph->array[dest].head;            
                            graph->array[dest].head = newNode;            
                            }            
                            else              {            
                            check = graph->array[dest].head;            
                            while              (check->next != NULL) {            
                            check = check->next;            
                            }            
                            check->next = newNode;            
                            }            
              }            
              void              printGraph(              struct              Graph* graph)            
              {            
                            int              v;            
                            for              (v = 0; v < graph->V; ++v) {            
                            struct              AdjListNode* pCrawl = graph->array[v].head;            
                            printf              (              "\n Adjacency list of vertex %d\n head "              , v);            
                            while              (pCrawl) {            
                            printf              (              "-> %d"              , pCrawl->dest);            
                            pCrawl = pCrawl->next;            
                            }            
                            printf              (              "\n"              );            
                            }            
              }            
              int              main()            
              {            
                            int              V = 5;            
                            struct              Graph* graph = createGraph(V);            
                            addEdge(graph, 0, 1);            
                            addEdge(graph, 0, 4);            
                            addEdge(graph, 1, 2);            
                            addEdge(graph, 1, 3);            
                            addEdge(graph, 1, 4);            
                            addEdge(graph, 2, 3);            
                            addEdge(graph, 3, 4);            
                            printGraph(graph);            
                            return              0;            
              }            
Java
              import              java.util.*;            
              class              Graph {            
                            static              void              addEdge(ArrayList<ArrayList<Integer> > adj,            
                            int              u,                            int              v)            
                            {            
                            adj.get(u).add(v);            
                            adj.get(v).add(u);            
                            }            
                            static              void            
                            printGraph(ArrayList<ArrayList<Integer> > adj)            
                            {            
                            for              (              int              i =                            0              ; i < adj.size(); i++) {            
                            System.out.println(              "\nAdjacency list of vertex"            
                            + i);            
                            System.out.print(              "head"              );            
                            for              (              int              j =                            0              ; j < adj.get(i).size(); j++) {            
                            System.out.print(              " -> "            
                            + adj.get(i).get(j));            
                            }            
                            System.out.println();            
                            }            
                            }            
                            public              static              void              main(String[] args)            
                            {            
                            int              V =                            5              ;            
                            ArrayList<ArrayList<Integer> > adj            
                            =                            new              ArrayList<ArrayList<Integer> >(V);            
                            for              (              int              i =                            0              ; i < V; i++)            
                            adj.add(              new              ArrayList<Integer>());            
                            addEdge(adj,                            0              ,                            1              );            
                            addEdge(adj,                            0              ,                            4              );            
                            addEdge(adj,                            1              ,                            2              );            
                            addEdge(adj,                            1              ,                            3              );            
                            addEdge(adj,                            1              ,                            4              );            
                            addEdge(adj,                            2              ,                            3              );            
                            addEdge(adj,                            3              ,                            4              );            
                            printGraph(adj);            
                            }            
              }            
Python3
              class              AdjNode:            
                            def              __init__(              self              , data):            
                            self              .vertex                            =              data            
                            self              .              next              =              None            
              class              Graph:            
                            def              __init__(              self              , vertices):            
                            self              .V                            =              vertices            
                            self              .graph                            =              [              None              ]                            *              self              .V            
                            def              add_edge(              self              , src, dest):            
                            node                            =              AdjNode(dest)            
                            node.              next              =              self              .graph[src]            
                            self              .graph[src]                            =              node            
                            node                            =              AdjNode(src)            
                            node.              next              =              self              .graph[dest]            
                            self              .graph[dest]                            =              node            
                            def              print_graph(              self              ):            
                            for              i                            in              range              (              self              .V):            
                            print              (              "Adjacency list of vertex {}\n head"              .              format              (i), end              =              "")            
                            temp                            =              self              .graph[i]            
                            while              temp:            
                            print              (              " -> {}"              .              format              (temp.vertex), end              =              "")            
                            temp                            =              temp.              next            
                            print              (              " \n"              )            
              if              __name__                            =              =              "__main__"              :            
                            V                            =              5            
                            graph                            =              Graph(V)            
                            graph.add_edge(              0              ,                            1              )            
                            graph.add_edge(              0              ,                            4              )            
                            graph.add_edge(              1              ,                            2              )            
                            graph.add_edge(              1              ,                            3              )            
                            graph.add_edge(              1              ,                            4              )            
                            graph.add_edge(              2              ,                            3              )            
                            graph.add_edge(              3              ,                            4              )            
                            graph.print_graph()            
C#
              using              System;            
              using              System.Collections.Generic;            
              class              Graph {            
                            static              void              addEdge(LinkedList<              int              >[] adj,                            int              u,                            int              v)            
                            {            
                            adj[u].AddLast(v);            
                            adj[v].AddLast(u);            
                            }            
                            static              void              printGraph(LinkedList<              int              >[] adj)            
                            {            
                            for              (              int              i = 0; i < adj.Length; i++) {            
                            Console.WriteLine(              "\nAdjacency list of vertex "            
                            + i);            
                            Console.Write(              "head"              );            
                            foreach              (              var              item                            in              adj[i])            
                            {            
                            Console.Write(              " -> "              + item);            
                            }            
                            Console.WriteLine();            
                            }            
                            }            
                            public              static              void              Main(String[] args)            
                            {            
                            int              V = 5;            
                            LinkedList<              int              >[] adj =                            new              LinkedList<              int              >[ V ];            
                            for              (              int              i = 0; i < V; i++)            
                            adj[i] =                            new              LinkedList<              int              >();            
                            addEdge(adj, 0, 1);            
                            addEdge(adj, 0, 4);            
                            addEdge(adj, 1, 2);            
                            addEdge(adj, 1, 3);            
                            addEdge(adj, 1, 4);            
                            addEdge(adj, 2, 3);            
                            addEdge(adj, 3, 4);            
                            printGraph(adj);            
                            Console.ReadKey();            
                            }            
              }            
Javascript
              <script>            
              function              addEdge(adj,u,v)            
              {            
                            adj[u].push(v);            
                            adj[v].push(u);            
              }            
              function              printGraph(adj)            
              {            
                            for              (let i = 0; i < adj.length; i++) {            
                            document.write(              "<br>Adjacency list of vertex"              + i+              "<br>"              );            
                            document.write(              "head"              );            
                            for              (let j = 0; j < adj[i].length; j++) {            
                            document.write(              " -> "              +adj[i][j]);            
                            }            
                            document.write(              "<br>"              );            
                            }            
              }            
                            let V = 5;            
                            let adj= [];            
                            for              (let i = 0; i < V; i++)            
                            adj.push([]);            
                            addEdge(adj, 0, 1);            
                            addEdge(adj, 0, 4);            
                            addEdge(adj, 1, 2);            
                            addEdge(adj, 1, 3);            
                            addEdge(adj, 1, 4);            
                            addEdge(adj, 2, 3);            
                            addEdge(adj, 3, 4);            
                            printGraph(adj);            
              </script>            
Output
Adjacency list of vertex 0 head -> 1-> 4 Adjacency list of vertex 1 head -> 0-> 2-> 3-> 4 Adjacency list of vertex 2 head -> 1-> 3 Adjacency list of vertex 3 head -> 1-> 2-> 4 Adjacency list of vertex 4 head -> 0-> 1-> 3
          Pros:          Saves space O(|V|+|E|) . In the worst case, there can be C(V, 2) number of edges in a graph thus consuming O(V^2) space. Adding a vertex is easier. Computing all neighbors of a vertex takes optimal time.
          Cons:          Queries like whether there is an edge from vertex u to vertex v are not efficient and can be done O(V).
 In Real-life problems,  graphs are sparse(|E| <<|V|2). That's why adjacency lists Data structure is commonly used for storing graphs. Adjacency matrix will enforce (|V|2) bound on time complexity for such algorithms.
Reference:
http://en.wikipedia.org/wiki/Graph_%28abstract_data_type%29
          Related Post:
Graph representation using STL for competitive programming | Set 1 (DFS of Unweighted and Undirected)
Graph implementation using STL for competitive programming | Set 2 (Weighted graph)
This article is compiled by Aashish Barnwal and reviewed by GeeksforGeeks team. Please write comments if you find anything incorrect, or you want to share more information about the topic discussed above.
Source: https://www.geeksforgeeks.org/graph-and-its-representations/
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